I watched a neat animation built inside of World of Warcraft this past week. It was a spoof off of a discovery channel commercial but I found it to be quite funny, and fun to watch. I placed the video and a making of at the bottom of my post. I think it is really amazing how people take textures and characters from this video game and turn them into their own animations. I am half inspired to try this for my final project but unsure whether I would be able to handle it entirely.
The animations in World of Warcraft are something else entirely. They are often criticized for being too cartoonish, however it is my belief that these animations add a lot to the game. In a way they make it more appealing than if the animation had been more realistic.
Wallace and Gromit have popped into my mind lately. I haven't watched one of the videos in maybe 10 years but I used to love them. Claymation in general is something I haven't watched in a while. I am thinking about trying some animations using clay, I think it will be a good experience. Only problems I might have is making a skeletal structure with joints!
-Ross
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WoW has been the source of a ton of amateur film making. I'm assuming it's a pretty easy way to learn the craft. The video you preview is really heavily edited in post production, with things that look like after effects. It's amazing to look at all the layers the editors make while getting something into a completed state. I wonder how they are able to actually clearly see the final product while it goes through such rough stages of development.
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